tk11/target.hpp File Reference

Direct3D 11 Render Target Utilities. More...

#include "d3d.hpp"
Include dependency graph for target.hpp:

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Classes

class  tk11::D3D11_Depth_Stencil_View_Desc
 Direct3D 11 Depth/stencil view description. More...
class  tk11::Render_Target_Binding
 Automatic binding of a render target. More...

Namespaces

namespace  tk11

Functions

ID3D11RenderTargetView_ptr tk11::create_render_target_view (ID3D11Device_ptr device, ID3D11Texture2D_ptr texture)
 Create a render target view from a texture.
ID3D11DepthStencilView_ptr tk11::create_depth_stencil_view (ID3D11Device_ptr device, ID3D11Texture2D_ptr texture)
 Create a depth/stencil view from a texture.
ID3D11DepthStencilView_ptr tk11::create_depth_stencil_view (ID3D11Device_ptr device, ID3D11Texture2D_ptr texture, const D3D11_DEPTH_STENCIL_VIEW_DESC &desc)
 Create a depth/stencil view with specific attributes from a texture.
ID3D11DepthStencilView_ptr tk11::create_depth_stencil_view_2d (ID3D11Device_ptr device, unsigned int width, unsigned int height, DXGI_FORMAT format=DXGI_FORMAT_D32_FLOAT)
 Create a 2D depth/stencil view with typical parameters.

Detailed Description

Direct3D 11 Render Target Utilities.

Author:
Florian Winter
Tk11 Direct3D 11 Toolkit version 0.2 (SourceForge)
Copyright Florian Winter 2010 - 2010. Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
Generated on Sun Apr 11 20:22:59 2010 for Tk11 by  doxygen 1.6.3