Classes | |
class | tk11::D3D11_Texture2D_Desc |
Direct3D 11 2D texture description. More... | |
Functions | |
ID3D11Texture1D_ptr | tk11::create_texture_1d (ID3D11Device_ptr device, const D3D11_TEXTURE1D_DESC &desc, const D3D11_SUBRESOURCE_DATA &init_data) |
Create 1D texture. | |
ID3D11Texture1D_ptr | tk11::create_texture_1d (ID3D11Device_ptr device, const D3D11_TEXTURE1D_DESC &desc) |
Create uninitialized 1D texture. | |
ID3D11Texture1D_ptr | tk11::create_texture_1d (ID3D11Device_ptr device, UINT width, DXGI_FORMAT format, const void *data, UINT mip_levels=1, D3D11_USAGE usage=D3D11_USAGE_IMMUTABLE, UINT cpu_access_flags=0) |
Create 1D texture with typical parameters. | |
ID3D11Texture1D_ptr | tk11::create_texture_1d (ID3D11Device_ptr device, UINT width, DXGI_FORMAT format, UINT mip_levels=1, D3D11_USAGE usage=D3D11_USAGE_DYNAMIC, UINT cpu_access_flags=D3D11_CPU_ACCESS_WRITE) |
Create uninitialized 1D texture with typical parameters. | |
ID3D11Texture2D_ptr | tk11::create_texture_2d (ID3D11Device_ptr device, const D3D11_TEXTURE2D_DESC &desc, const D3D11_SUBRESOURCE_DATA &init_data) |
Create 2D texture. | |
ID3D11Texture2D_ptr | tk11::create_texture_2d (ID3D11Device_ptr device, const D3D11_TEXTURE2D_DESC &desc) |
Create uninitialized 2D texture. | |
ID3D11Texture2D_ptr | tk11::create_texture_2d (ID3D11Device_ptr device, UINT width, UINT height, DXGI_FORMAT format, const void *data, std::size_t pitch, UINT mip_levels=1, D3D11_USAGE usage=D3D11_USAGE_IMMUTABLE, UINT cpu_access_flags=0) |
Create 2D texture with typical parameters. | |
ID3D11Texture2D_ptr | tk11::create_texture_2d (ID3D11Device_ptr device, UINT width, UINT height, DXGI_FORMAT format, UINT mip_levels=1, D3D11_USAGE usage=D3D11_USAGE_DYNAMIC, UINT cpu_access_flags=D3D11_CPU_ACCESS_WRITE) |
Create uninitialized 2D texture with typical parameters. | |
ID3D11ShaderResourceView_ptr | tk11::create_shader_resource_view (ID3D11Device_ptr device, ID3D11Resource_ptr resource, const D3D11_SHADER_RESOURCE_VIEW_DESC &desc) |
Create shader resource view. | |
ID3D11ShaderResourceView_ptr | tk11::create_shader_resource_view_1d (ID3D11Device_ptr device, ID3D11Texture1D_ptr resource, DXGI_FORMAT format, UINT most_detailed_mip=0, UINT mip_levels=1) |
Create shader resource view of existing 1D texture. | |
ID3D11ShaderResourceView_ptr | tk11::create_shader_resource_view_1d (ID3D11Device_ptr device, const D3D11_TEXTURE1D_DESC &desc, const D3D11_SUBRESOURCE_DATA &init_data, UINT most_detailed_mip=0) |
Create resource view of new 1D texture. | |
ID3D11ShaderResourceView_ptr | tk11::create_shader_resource_view_1d (ID3D11Device_ptr device, UINT width, DXGI_FORMAT format, const void *data, UINT mip_levels=1, D3D11_USAGE usage=D3D11_USAGE_IMMUTABLE, UINT cpu_access_flags=0, UINT most_detailed_mip=0) |
Create resource view of new 1D texture with typical parameters. | |
ID3D11ShaderResourceView_ptr | tk11::create_shader_resource_view_2d (ID3D11Device_ptr device, ID3D11Texture2D_ptr resource, DXGI_FORMAT format, UINT most_detailed_mip=0, UINT mip_levels=1) |
Create shader resource view of existing 2D texture. | |
ID3D11ShaderResourceView_ptr | tk11::create_shader_resource_view_2d (ID3D11Device_ptr device, const D3D11_TEXTURE2D_DESC &desc, const D3D11_SUBRESOURCE_DATA &init_data, UINT most_detailed_mip=0) |
Create resource view of new 2D texture. | |
ID3D11ShaderResourceView_ptr | tk11::create_shader_resource_view_2d (ID3D11Device_ptr device, UINT width, UINT height, DXGI_FORMAT format, const void *data, std::size_t pitch, UINT mip_levels=1, D3D11_USAGE usage=D3D11_USAGE_IMMUTABLE, UINT cpu_access_flags=0, UINT most_detailed_mip=0) |
Create resource view of new 2D texture with typical parameters. |
Helper functions for creating and managing textures.
This module provides helper functions for creating textures and shader resource views. These functions come in different flavours for maximum convenience.
Textures can be created
Shader resource views can be created
All functions perform proper error handling, i.e. an exception is thrown and all intermediate resources are released if a Direct3D API call fails.
If a texture is initialized on creation, and parameters are specified directly, then the texture is created with D3D11_USAGE_IMMUTABLE usage and no CPU access flags by default, as this is the most efficient use for static textures. Uninitialized textures are created with D3D11_USAGE_DYNAMIC and D3D11_CPU_ACCESS_WRITE by default.
ID3D11ShaderResourceView_ptr tk11::create_shader_resource_view | ( | ID3D11Device_ptr | device, | |
ID3D11Resource_ptr | resource, | |||
const D3D11_SHADER_RESOURCE_VIEW_DESC & | desc | |||
) |
Create shader resource view.
Creates a shader resource view from a resource (e.g. a texture).
device | Interface of Direct3D device | |
resource | Interface of resource | |
desc | Description of resource view |
Direct3D_Error | Thrown if creation of view failed |
ID3D11ShaderResourceView_ptr tk11::create_shader_resource_view_1d | ( | ID3D11Device_ptr | device, | |
UINT | width, | |||
DXGI_FORMAT | format, | |||
const void * | data, | |||
UINT | mip_levels = 1 , |
|||
D3D11_USAGE | usage = D3D11_USAGE_IMMUTABLE , |
|||
UINT | cpu_access_flags = 0 , |
|||
UINT | most_detailed_mip = 0 | |||
) |
Create resource view of new 1D texture with typical parameters.
Convenience function which creates an initialized 1D texture and the corresponding shader resource view.
device | Interface of Direct3D device | |
width | Width of texture (in pixels) | |
format | Format of texture (e.g. DXGI_FORMAT_R32G32B32_FLOAT) | |
data | Pointer to initial texture data | |
mip_levels | Number of mip levels | |
usage | Usage of resource (e.g. D3D11_USAGE_DYNAMIC) | |
cpu_access_flags | CPU access flags (e.g. D3D11_CPU_ACCESS_WRITE) | |
most_detailed_mip | Most detailed mip level |
Direct3D_Error | Thrown if creation of texture failed |
ID3D11ShaderResourceView_ptr tk11::create_shader_resource_view_1d | ( | ID3D11Device_ptr | device, | |
const D3D11_TEXTURE1D_DESC & | desc, | |||
const D3D11_SUBRESOURCE_DATA & | init_data, | |||
UINT | most_detailed_mip = 0 | |||
) |
Create resource view of new 1D texture.
Convenience function which creates an initialized 1D texture and the corresponding shader resource view.
device | Interface of Direct3D device | |
desc | Texture description | |
init_data | Description of initial data | |
most_detailed_mip | Most detailed mip level |
Direct3D_Error | Thrown if creation of texture or view failed |
ID3D11ShaderResourceView_ptr tk11::create_shader_resource_view_1d | ( | ID3D11Device_ptr | device, | |
ID3D11Texture1D_ptr | resource, | |||
DXGI_FORMAT | format, | |||
UINT | most_detailed_mip = 0 , |
|||
UINT | mip_levels = 1 | |||
) |
Create shader resource view of existing 1D texture.
Creates a shader resource view of an existing 1D texture
device | Interface of Direct3D device | |
resource | Interface of resource | |
format | Texture format | |
most_detailed_mip | Most detailed mip level | |
mip_levels | Number of mip levels |
Direct3D_Error | Thrown if creation of view failed |
ID3D11ShaderResourceView_ptr tk11::create_shader_resource_view_2d | ( | ID3D11Device_ptr | device, | |
UINT | width, | |||
UINT | height, | |||
DXGI_FORMAT | format, | |||
const void * | data, | |||
std::size_t | pitch, | |||
UINT | mip_levels = 1 , |
|||
D3D11_USAGE | usage = D3D11_USAGE_IMMUTABLE , |
|||
UINT | cpu_access_flags = 0 , |
|||
UINT | most_detailed_mip = 0 | |||
) |
Create resource view of new 2D texture with typical parameters.
Convenience function which creates an initialized 2D texture and the corresponding shader resource view.
device | Interface of Direct3D device | |
width | Width of texture (in pixels) | |
height | Height of texture (in pixels) | |
format | Format of texture (e.g. DXGI_FORMAT_R32G32B32_FLOAT) | |
data | Pointer to initial texture data | |
pitch | Pitch of texture in system memory | |
mip_levels | Number of mip levels | |
usage | Usage of resource (e.g. D3D11_USAGE_DYNAMIC) | |
cpu_access_flags | CPU access flags (e.g. D3D11_CPU_ACCESS_WRITE) | |
most_detailed_mip | Most detailed mip level |
Direct3D_Error | Thrown if creation of texture failed |
ID3D11ShaderResourceView_ptr tk11::create_shader_resource_view_2d | ( | ID3D11Device_ptr | device, | |
const D3D11_TEXTURE2D_DESC & | desc, | |||
const D3D11_SUBRESOURCE_DATA & | init_data, | |||
UINT | most_detailed_mip = 0 | |||
) |
Create resource view of new 2D texture.
Convenience function which creates an initialized 2D texture and the corresponding shader resource view.
device | Interface of Direct3D device | |
desc | Texture description | |
init_data | Description of initial data | |
most_detailed_mip | Most detailed mip level |
Direct3D_Error | Thrown if creation of texture failed |
ID3D11ShaderResourceView_ptr tk11::create_shader_resource_view_2d | ( | ID3D11Device_ptr | device, | |
ID3D11Texture2D_ptr | resource, | |||
DXGI_FORMAT | format, | |||
UINT | most_detailed_mip = 0 , |
|||
UINT | mip_levels = 1 | |||
) |
Create shader resource view of existing 2D texture.
Creates a shader resource view of an existing 1D texture
device | Interface of Direct3D device | |
resource | Interface of resource | |
format | Texture format | |
most_detailed_mip | Most detailed mip level | |
mip_levels | Number of mip levels |
Direct3D_Error | Thrown if creation of view failed |
ID3D11Texture1D_ptr tk11::create_texture_1d | ( | ID3D11Device_ptr | device, | |
UINT | width, | |||
DXGI_FORMAT | format, | |||
UINT | mip_levels = 1 , |
|||
D3D11_USAGE | usage = D3D11_USAGE_DYNAMIC , |
|||
UINT | cpu_access_flags = D3D11_CPU_ACCESS_WRITE | |||
) |
Create uninitialized 1D texture with typical parameters.
Creates a 1D texture with typical parameters and defaults. The texture is not initialized.
device | Interface of Direct3D device | |
width | Width of texture (in pixels) | |
format | Format of texture (e.g. DXGI_FORMAT_R32G32B32_FLOAT) | |
mip_levels | Number of mip levels | |
usage | Usage of resource (e.g. D3D11_USAGE_DYNAMIC) | |
cpu_access_flags | CPU access flags (e.g. D3D11_CPU_ACCESS_WRITE) |
Direct3D_Error | Thrown if creation of texture failed |
ID3D11Texture1D_ptr tk11::create_texture_1d | ( | ID3D11Device_ptr | device, | |
UINT | width, | |||
DXGI_FORMAT | format, | |||
const void * | data, | |||
UINT | mip_levels = 1 , |
|||
D3D11_USAGE | usage = D3D11_USAGE_IMMUTABLE , |
|||
UINT | cpu_access_flags = 0 | |||
) |
Create 1D texture with typical parameters.
Creates a 1D texture with typical parameters and defaults. The texture is initialized with data from the given array.
device | Interface of Direct3D device | |
width | Width of texture (in pixels) | |
format | Format of texture (e.g. DXGI_FORMAT_R32G32B32_FLOAT) | |
data | Pointer to initial texture data | |
mip_levels | Number of mip levels | |
usage | Usage of resource (e.g. D3D11_USAGE_DYNAMIC) | |
cpu_access_flags | CPU access flags (e.g. D3D11_CPU_ACCESS_WRITE) |
Direct3D_Error | Thrown if creation of texture failed |
ID3D11Texture1D_ptr tk11::create_texture_1d | ( | ID3D11Device_ptr | device, | |
const D3D11_TEXTURE1D_DESC & | desc | |||
) |
Create uninitialized 1D texture.
Generic helper function for creating a 1D texture. The texture is not initialized.
device | Interface of Direct3D device | |
desc | Texture description |
Direct3D_Error | Thrown if creation of texture failed |
ID3D11Texture1D_ptr tk11::create_texture_1d | ( | ID3D11Device_ptr | device, | |
const D3D11_TEXTURE1D_DESC & | desc, | |||
const D3D11_SUBRESOURCE_DATA & | init_data | |||
) |
Create 1D texture.
Generic helper function for creating a 1D texture. The texture is initialized with data.
device | Interface of Direct3D device | |
desc | Texture description | |
init_data | Description of initial data |
Direct3D_Error | Thrown if creation of texture failed |
ID3D11Texture2D_ptr tk11::create_texture_2d | ( | ID3D11Device_ptr | device, | |
UINT | width, | |||
UINT | height, | |||
DXGI_FORMAT | format, | |||
UINT | mip_levels = 1 , |
|||
D3D11_USAGE | usage = D3D11_USAGE_DYNAMIC , |
|||
UINT | cpu_access_flags = D3D11_CPU_ACCESS_WRITE | |||
) |
Create uninitialized 2D texture with typical parameters.
Creates a 2D texture with typical parameters and defaults. The texture is not initialized.
device | Interface of Direct3D device | |
width | Width of texture (in pixels) | |
height | Height of texture (in pixels) | |
format | Format of texture (e.g. DXGI_FORMAT_R32G32B32_FLOAT) | |
mip_levels | Number of mip levels | |
usage | Usage of resource (e.g. D3D11_USAGE_DYNAMIC) | |
cpu_access_flags | CPU access flags (e.g. D3D11_CPU_ACCESS_WRITE) |
Direct3D_Error | Thrown if creation of texture failed |
ID3D11Texture2D_ptr tk11::create_texture_2d | ( | ID3D11Device_ptr | device, | |
UINT | width, | |||
UINT | height, | |||
DXGI_FORMAT | format, | |||
const void * | data, | |||
std::size_t | pitch, | |||
UINT | mip_levels = 1 , |
|||
D3D11_USAGE | usage = D3D11_USAGE_IMMUTABLE , |
|||
UINT | cpu_access_flags = 0 | |||
) |
Create 2D texture with typical parameters.
Creates a 2D texture with typical parameters and defaults. The texture is initialized with data from the given array.
device | Interface of Direct3D device | |
width | Width of texture (in pixels) | |
height | Height of texture (in pixels) | |
format | Format of texture (e.g. DXGI_FORMAT_R32G32B32_FLOAT) | |
data | Pointer to initial texture data | |
pitch | Pitch of texture in system memory | |
mip_levels | Number of mip levels | |
usage | Usage of resource (e.g. D3D11_USAGE_DYNAMIC) | |
cpu_access_flags | CPU access flags (e.g. D3D11_CPU_ACCESS_WRITE) |
Direct3D_Error | Thrown if creation of texture failed |
ID3D11Texture2D_ptr tk11::create_texture_2d | ( | ID3D11Device_ptr | device, | |
const D3D11_TEXTURE2D_DESC & | desc | |||
) |
Create uninitialized 2D texture.
Generic helper function for creating a 2D texture. The texture is not initialized.
device | Interface of Direct3D device | |
desc | Texture description |
Direct3D_Error | Thrown if creation of texture failed |
ID3D11Texture2D_ptr tk11::create_texture_2d | ( | ID3D11Device_ptr | device, | |
const D3D11_TEXTURE2D_DESC & | desc, | |||
const D3D11_SUBRESOURCE_DATA & | init_data | |||
) |
Create 2D texture.
Generic helper function for creating a 2D texture. The texture is initialized with data.
device | Interface of Direct3D device | |
desc | Texture description | |
init_data | Description of initial data |
Direct3D_Error | Thrown if creation of texture failed |